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New World of Darkness, 'dungeoncrawl' and Space Hulk

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New World of Darkness, 'dungeoncrawl' and Space Hulk Empty New World of Darkness, 'dungeoncrawl' and Space Hulk

Post by juneau Thu Feb 18, 2010 3:53 pm

Hi there guys. Don't know how many of you will read this but I'm thinking of setting up a world of darkness campaign. Only problem is that this would be the first time I'd GM'd a session before, which is why I'm going to be keeping it simple initially and perhaps introducing more complex stuff from Werewolf:The Forsaken and such at a later date. I also struggle to keep a regular day in the week free due to work, so I'd have to post some form of week-by-week timetable of when I could manage a session. While not perfect, at least it'll help keep things better organised.

In other news, I'll also be bringing in my D&D boardgame which is really easy to set up and play. Bit of a Dungeoncrawl experience with a rather weak campaign story at best and simplistic gameplay, but rather ok in all other respects and perfect for a quick game rather than a serious campaign.

I'm also considering bringing in the one-and-only Space Hulk, which I find to be yet another great 'quickie' game which mirrors the dungeoncrawl experience in that the campaign storyline and complex rules take a backseat.

Feel free to leave your thoughts and comments. Advice from other GMs would also be greatly appreciated. Thanks!

- Richard

juneau

Posts : 7
Join date : 2009-11-07
Age : 37

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